Rigged Hands 3D Model
A rigged hand 3D model is a 3D model of a hand that has been set up with a skeleton and control points, allowing it to be easily animated. Rigged hand models are often used in 3D animation and visual effects to give characters realistic hand movements. They can be created using 3D modeling software, such as Maya or Blender, and may be used in a variety of applications, including video games, film and television, and virtual reality.
To create a rigged hand model, the 3D artist will first create a 3D model of the hand using modeling techniques such as sculpting or polygonal modeling. Once the basic shape of the hand has been created, the artist will add a skeleton to the model, which will serve as the underlying structure for the hand's movements. The skeleton consists of a series of bones, joints, and control points that allow the artist to pose and animate the hand in a realistic manner.
Once the skeleton is in place, the artist will add control points or "handles" to the model, which allow the artist to manipulate the hand's movements and poses. These control points may be simple circles or more complex shapes, and they may be positioned at various points on the hand to give the artist more precise control over the hand's movements.
Once the rigged hand model is complete, it can be imported into a 3D animation or visual effects program and used to bring characters to life with realistic hand movements and gestures.
Here are my rigged hands, which I have modeled, rigged and animated in Blender